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    Student Assignments [0/109]
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    Last Update: 2025-04-20 03:56


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    Showing items 1-10 of 46. (5 Page(s) Totally)
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    DateTitleAuthors
    2021 The Effect of User Interface on Experiential Value for E-Book Platforms Users Tsai, Y. S., Li, E. C., Yeh, C. -L
    2021 電子書平台介面設計對使用者經驗與購買意圖之影響 蔡晏姍、李佳穎、葉志良
    2020 Using a Playability Scale to Modify Mobile Games for Reducing Players’ Addictive Intention: A Mobile Game as an Example. Li, E. C., Chen, S. -Y., Lin, Y. -S., Lee, Y -Z., Huang, Y. -C., Wen, J. -Y., Syu, F. -Y.
    2020 CrowbarLimbs: A Fatigue-reducing VR Typing System Bakar, M. A., Hsueh, H. H., Tsai, Y. -T., Li, E. C.
    2019 Using a Mobile Phone App as a Teaching Aid for Aesthetics Education: Case Study of a Photography Course at a Taiwanese Junior High School Wu, S. -C., Li, E. C.
    2019 以科技接受模式探討記帳應用程式之獎懲機制設計 呂昕妮、李佳穎
    2018 The Effect of Character Design on Character Identification for Mobile Games Li, E. C., Liang, Y. -W., Lu, H. -N., Chen, J. -Y.
    2018 以科技接受模式探討自費出版電子書的購買意願 蔡晏珊、李佳穎
    2014 The Design of Wall Colors in Art Exhibitions. 蕭惠君; Hsiao, Hui-Chun
    2013-10 Using Machinima as a Method for Color Practice and Digital Narrative Creation 蕭惠君; Hui-Chun Hsiao

    Showing items 1-10 of 46. (5 Page(s) Totally)
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